Welcome to Age of Conan Central : AoC Commnunity & Forums Sign in | Join | Help

General FAQ


General AoC FAQ 

Below is a general FAQ for Age of Conan : Hyborian Adventures written by the game's developer Funcom. This FAQ is also available at the official Age of Conan website AgeofConan.com 

What is Age of Conan - Hyborian Adventures?
Age of Conan is an online action RPG set in the Conan universe as created by Robert E Howard.

What exactly is an online action RPG?
Age of Conan takes all the best aspects from the various genres and melds them into an enjoyable whole. The frantic combat action of the best action titles, a deep and involving story crafted by our experienced and award winning storytellers all set within an online world full of other players to enjoy the action, trade and share experiences with!

Does the game have single player elements?
The first sections of the game will be played just like a single player title as you develop your character through an involving storyline, as you prepare for even greater adventures beyond. The whole game will always be played on online game servers.

Is the game turn based or real-time?
The gameplay will be very action orientated, and while you will find the standard RPG skill sets in there, from thieves with nimble fingers to pick the stoutest locks to Demonologists torturing the souls of their enemies, the system itself will be very much based around fast reaction gaming.

With our unique control systems though we hope that players of all skill levels will be able to dive right into the meat of the combat and allow them to wade into the field of battle, alongside the gaming veterans who will be able to take our combat system and make it their own!

What type of gameplay features can we expect to see?
Everything from enthralling quests (you won’t be sent to kill the local rat population in Age of Conan, we promise!) through exploring dungeons all the way up to large-scale multiplayer battles and siege situations!

The beginning of the game will be played alone as you begin your journey through the world of King Conan, then once you have earned your power and ability to survive, the world opens up again to a whole new range of exciting adventures that can be experienced alone or as part of a huge online community!

So you will need an Internet connection to play the game?
Yes, you will require an internet connection to play Age of Conan.

Is the game level based or skill based?
The game is based around a level progression, as you grow stronger more adventures will open up to you, and you will be able to take part in epic battles with other players in many diverse regions of Hyboria.

How many playable classes will there be?
For the first five levels you are a “commoner”, without class, but of Cimmerian, Aquilonian or Stygian origin. Then at level five you choose your base class from four archetypes: Mage, Priest, Thief or Warrior.

At level twenty you get further three to four class selections for each archetype (14 in total), which branches again into two specialized classes for each selection at level sixty.

Additionally you can pick one of four distinct professions at level 40, which gives an additional, parallel, path of development. You can be a Craftsman (making things), a Master (earning you a full time squire), a Commander (adept at multiplayer gameplay) or a General - an expert on siege gameplay.

Will there be PvP options?
Yes there will be PvP gameplay in Age of Conan, we will be announcing more details on the PvP systems closer to release.

How does the action combat system work?
There are actually three main aspects to the action sections of the game; each will provide a very different and dynamic gameplay situation for the player.

So what is "Real Combat"?
This is our revolutionary multi point melee system. This unique aspect of this system is that you swing your weapon where you direct it. This system will let the players direct, and combine, the swings of their weapon to create fancy, brutal and effective slashes and thrusts, or combine them in combos or special attacks that do additional damage. You should really “feel” the power of your character when you fight, feel the power of each and every blow.

"Real Combat" is easy to learn, and allows for a very different experience to both the slow studious nature of RPG combat and the ‘twitch’ nature of a first person shooter. When you pick it up the first time you might not even notice it as you happily slash and thrust away. With experience you might see certain attacks swinging better together. As you learn to string it into combos you become a dancing machine of brutal death. The same multipoint system is true for ranged combat and spell casting. In both cases the Real Combat engine allows you to string hits or spells together to form new fantastic effects.

The Real Combat will also work with mounted combat.

What do you mean by Formation Combat?
This is a completely new, aspect of multiplayer gameplay. In previous RPGs with indirect point-and-click movement you have seen party based formations, as in the “Baldurs Gate” series for instance. In Conan you can for the first time not only have a formation, but be in direct control of both your character, NPC’s and other players..

The leader of the formation can decide on different formations and the degree of freedom the various players and NPC’s can have within the formation. The formation also serves as a cooperative travel system, yielding beneficial effects to the team as the collision of the formation itself protect the members at the rear. Formations yield beneficial bonuses to members, and offer a new type of depth to a RPG. In some cases it will be essential to pick the right formation to survive.

What about Siege Combat?
As a player you can cooperate with other players in building cities, with walls, towers and keeps, protecting softer targets like houses, inns and merchants. In the same regions you will have the forces of evil like the Picts not only building their own city, like a real-life Real Time Strategy AI, but with the ability to mount sieges against your city. With ample warning you must return home to protect the walls of your city against enemy catapults and hordes of monsters swarming through the breaches.

Yes, the only true way to combat this oncoming evil is to gang up with your friends and take the battle to their walls. Lay siege to their towers, blow them up and see the vermin scream for mercy when your catapults sing their merry song of death and destruction. Naturally, mercy is unheard of in the Hyborian time. A swift death would be the extent of friendliness offered by (or to) your foes. Massive battles hide almost any form of cruelty or chivalry.

When in the timeline of the Conan Universe is the game set?
The setting is chronologically directly after the Robert E. Howard book “The Hour of the Dragon”, in the era when Conan was king of Aquilonia. This novel is heralded by many as one of Howard’s strongest, and gives us a great entry point into Howard’s world.

Will I be able to ‘be’ Conan?
No, Conan will not be a playable character, rather you will be playing in King Conan’s world. You can in some way see the journey through the game as many alternate ways of sampling Conan’s history, and getting to know him. This will gradually bring you closer and closer to the grand King of Aquilonia, to his royal court and who knows, maybe even joining him at this top table!

How true to the original writings of Howard are you intending to be?
The world that Howard created was a dark and gritty place and we certainly aim to very true to that feeling and atmosphere. Obviously Howard wrote the original works in the 1930’s, a long time before world war two, Martin Luther King or the 60’s sexual revolution, and some of his themes and characters are very much creations of their time that do occasionally jar our modern sensibilities, so Age of Conan will not be done in a tasteless, exploitative manner. Rest assured however that the world of Conan will never, ever, be politically correct and we hope that the game will capture all the elements of Howard’s creation that make it what it is!

What rating do you expect the game to have?
Although the game is not yet rated we are certainly expecting for the game to be rated as ‘Mature’

When is the game due for release?
We do not have a set release date yet but we are currently planning for release in 2006

What platforms is the game being released on?
The game is currently being developed for Windows.

Will the game be subscription based like MMOs or free like online FPS or RTS games?
The pricing structure for the game hasn’t been decided yet, check back nearer release for more details

Powered by Community Server, by Telligent Systems